Use NuTracking Library with Unity WebPlayer
Unity 3′s WebPlayer use a strict security model. It blocks the network connection to third-party websites, unless a cross-domain policy file is deployed. Unfortunately, it also blocks the HTTP requests sent from NuTracking Library. Check the Unity documentation for more details. Since NuTracking Library 0.2.0, we used a walk around solution to solve the problem. Instead of sending HTTP requests from Unity application, we use ExternalCall to ask the web browser call the original ga.js and access the service of Google Analytics directly. To use NuTracking Library with WebPlayer, you need...
Read MoreRestriction of Google Analytics
Here are some articles which mention the current restrictions of Google...
Read MoreNuTracking: The API Guide
The API of NuTracking is quite simple. Use the following code to initialize NuTracking and create the singleton: NuTracking.Instance.Startup( "UA-24576515-1"/*your account code*/, "http://nutracking-001.premiereliaison.com"/*your domain name*/, "nutracking-001"/*short name of your game*/, true/*wantObfuscateGlobalIP*/, true/*wantMonitorEditor*/, true/*wantLog*/); And here is the interface of the NuTracking class: // this is not the actual...
Read MoreAnnouncing Duckie Go
Go Duckie Go is our up-coming game project. Please take a sneak peek at more concept art for Go Duckie...
Read More
Recent Comments